Pixelated Building with Geometry Nodes in Blender

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File that shows how to use geometry nodes to create architectural massings easily. Watch the associated video to find out the process:


Learn how to create an architectural massing similar to the pixelated style made popular by BIG Architecture (Bjarke Ingels Group). This is easily done with two modifiers in Blender - the remesh modifier and a geometry nodes modifier on which you can find out in the video.

Creating architectural concepts doesn't need to be rocket science or take a few days to do. With Blender and geometry nodes, it is now possible to generate explorative massings in minutes instead of days.

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Pixelated Building with Geometry Nodes in Blender

0 ratings
I want this!